Space Invaders
[Toshihiro Nishikado] diagram of the game
History
The original version of the game but would have instead of the alien ships of the soldiers who were advancing toward a kind of bunker (that "barriers to land" closely resemble the barriers of bags used in the war and the ships appear more "march "to fly) but the setting was then changed at the last moment: the fact Taito did not want his game could send out the message that killing a man had something good and fun.
Curiosity
- The Game generated in a few years sales of $ 500 million.
- Due to the incredible success of this game, in Japan there was a considerable "shortage of coins." To work around this problem, the Japanese government was forced to quadruple coin issues.
clone of Space Invaders linked to play online (which is the same as the first downloadable version shown) is, among the various and numerous clones, the perfect one! E 'Flash5 been programmed with a ratio of 1:1 to the original.
The second downloadable version reported is actually what is the best clone from those developed using traditional programming languages \u200b\u200b(or cmq evolution of programming languages \u200b\u200blike Flash .... not dated in short). It 'an executable file (. Exe) small, and you start directly without installation. Based on the sound card you may or may not have problems with sound (the game can be silent about "some" machines)
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